
SATKDEV has officially revealed Risen Blade, a pixel art fantasy Action Hack & Slash Roguelike, and confirmed that a playable demo will be released soon. The game is scheduled to launch on Steam in Q1 2026, offering players a high-intensity combat experience built around deep progression systems and replayable roguelike design.
A Sword-Focused Roguelike Adventure
In Risen Blade, players take on the role of a lone swordsman venturing into a dangerous world overrun by shadowy enemies. Each run challenges players to survive relentless battles, defeat powerful foes, and reclaim a legendary sword lost to darkness.
Combat emphasizes fast-paced action and fluid combo chains. Players grow stronger with every run through a roguelike system that rewards adaptability and experimentation.

Perks, Classes, and Combo Customization
Progression in Risen Blade revolves around randomly obtained Perks, granting unique abilities that shape each playthrough. These perks can be combined with the game’s Class system, allowing players to build powerful combat synergies tailored to their preferred playstyle.
Each run enables players to experiment with different skill combinations, encouraging creative builds and varied combat strategies across multiple attempts.

Deep Class Path System
One of the game’s standout features is the Class Path system, which blends RPG-style progression with roguelike randomness. Players can advance through up to five class tiers, excluding secret classes, with certain advancement options restricted based on choices made during each run.
Class tiers are structured as follows:
- Basic Tier: Starting classes with standard attacks and basic special moves
- Beginner Tier: Early specialization with distinct skills and ultimate abilities
- Intermediate Tier: Enhanced versions of class-specific special attacks
- Advanced Tier: Further refinement of abilities based on chosen class paths
- Swordmaster Tier: Maximum power level, fully realizing the selected combat style

For example, choosing the Blade Master class at the Beginner Tier focuses the character on physical damage, which then limits future progression to physical-oriented classes such as Kensei at the Intermediate Tier. Each class branches into multiple advanced options, adding depth and replay value.

Game Modes
Risen Blade features two main game modes:
- Main Game Mode: Players progress through multiple stages that are randomly selected each run
- Survival Mode: A challenge mode where players face endless waves of enemies and attempt to survive as long as possible
Release Information
Risen Blade is planned for release on Steam in Q1 2026, with a demo arriving ahead of launch to give players an early look at its combat systems and class progression.
Game Details
- Title: Risen Blade
- Platform: Steam
- Genre: Action Roguelike, Hack and Slash
- Players: Single-player
- Release Date: Q1 2026
- Developer: SATKDEV
- License: ©SATKDEV
Steam Page: https://store.steampowered.com/app/4347620/Risen_Blade/
Players interested in high-speed combat, deep class customization, and roguelike replayability should keep a close eye on Risen Blade as its demo release approaches.





