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Tales of Berseria Remastered Confirms Censored Scenes for Japan Release

The Remaster Aligns Its Cutscenes With the International Version

Tales of Berseria Remastered has returned to the spotlight after its official reveal, and players across the world immediately paid attention to the update list published by Bandai Namco and D.A.G. Inc. The remaster introduces several refinements, yet one particular detail stands out as a hot topic among fans because it confirms that certain scenes in the Japanese version will be censored to match the original international release, creating a debate that is as familiar as it is divisive.

The developers clarified that some cutscenes will no longer follow the original Japanese presentation but will instead adopt the toned down variation used in the worldwide version. One of the primary examples involves the early pivotal moment when Laphicet, the young malakh who travels with Velvet, is struck by Artorius. In the Japanese version this scene was originally shown directly and without filters, while the international release replaced the sequence with a magical cross shaped flash to soften the impact. The remaster now adopts the international version as the universal standard, which has quickly become the center of player discussion since it changes how a key emotional moment is portrayed.

This adjustment traces back to the original 2016 release when Tales of Berseria underwent several edits for its international launch in order to meet PEGI 16 plus requirements. With the remaster targeting a simultaneous worldwide release, the publishers chose to unify the experience between SEA, Western regions, and Japan. This decision aims to ensure equal treatment across all territories, although longtime fans who remember the original Japanese cut may feel that a piece of its raw storytelling edge has been softened this time around.

Beyond the censorship concern, the update list highlights a range of quality of life improvements including a noticeably faster base movement speed and a streamlined HUD with more readable icons. These tweaks contribute to a cleaner and more modern gameplay feel, and many fans view them as valuable adjustments that help the remaster sit comfortably among today’s action RPG standards. While some will debate the necessity of aligning the cutscenes with the toned down international version, the overall package still aims to deliver a smoother and more polished experience that remains faithful to the heart of the original game.

Tales of Berseria Remastered marks the return of one of the most celebrated entries in the franchise and does so with enhancements designed to meet a global audience. Even though a few scenes will follow the international presentation instead of the original Japanese version, the goal remains consistent. Players around the world will share a unified version when the game launches on February 26, 2026 for PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam. This comeback sets the stage for both new and returning fans to revisit Velvet’s journey with modern improvements and shared expectations across all regions.

THIS IS OUR SAY

This remaster walks a careful line between preservation and global consistency, and while the softened scenes may spark debate, the unified approach signals a confident push toward a worldwide standard that invites every player into the same story without losing what made it unforgettable in the first place.

origin: automaton

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