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Full Stride: Realistic First-Person Horse Racing Sim Announced for PS5 & PC

Full Stride: A Realistic First-Person Horse Racing Simulator Set for PS5 and PC

While horse racing has seen a surge in digital popularity recently through titles like Umamusume, fans looking for a more traditional and realistic take on the sport have a new reason to be excited. Independent Japanese developer Blue Bullet has officially announced Full Stride, a high-fidelity simulator designed to put players directly into the saddle of a professional jockey.

Experience Life in the Saddle

The core philosophy behind Full Stride is to replicate the authentic sensation of riding a racehorse. By utilizing a first-person camera perspective, the game immerses players in the speed and intensity of the track. Success depends on more than just holding a button; it requires masterfully managing the horse’s stamina, controlling its pace, and making split-second decisions as you jostle for position.

Key Gameplay Features

  • Detailed Horse Stats: Every horse possesses unique attributes, including top speed, acceleration, and terrain endurance. Choosing the right horse for specific track conditions and weather is crucial for victory.
  • Precision Controls: Players must manage every aspect of the race, from the timing of the initial gate burst to adjusting the horse’s stride length throughout the run.
  • Online Competition: The game supports online multiplayer, allowing you to test your skills against friends and other players globally.
  • Realistic 3D Environments: Utilizing detailed 3D models for both the horses and the international racecourses to ensure a premium visual experience.

Full Stride is currently scheduled for release on PlayStation 5 and PC in 2026. Interested players can already visit the official Steam Store page to add the game to their Wishlist. For those who want to support the development process directly, the developer has also launched a Patreon for ongoing funding and updates.

Full Stride feels like the “Gran Turismo” of horse racing. By ditching the traditional overhead “manager” view for a gritty first-person perspective, it transforms a strategy-heavy sport into a heart-pounding action experience. The technical challenge for a small studio like Blue Bullet will be capturing the fluid, powerful motion of a horse without causing motion sickness for the player, but if they pull it off, this could be the most immersive equestrian game ever made. It’s a bold move away from the “cute” aesthetics we’ve seen lately, aiming directly at players who appreciate the raw power and tactical depth of the actual sport.

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